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Old Feb 05, 2009, 12:33 PM // 12:33   #1
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Default In-game FPS regulating?

Hey I've just recently upgraded my PC with the following:

M3A79-T Asus M/B
AMD 9950 Phenom Q/C CPU
4Gb OCZ RAM
Sapphire HD4870 PCI-e graphics card
1kW PSU (forgot name)

Anyway on my PC's old innards, it would get up to 80, 90, 100FPS in many areas and even around 200-260FPS in some places in EotN. Now I have a better setup of everything that's needed for better framerates, etc. (asides having a 2nd HD4870 sitting beside this one), the framerate seems to be self-regulating. I can go into any explorable area from a town/outpost, and vice-versa and the most I'll get is 75-80FPS which will quickly self-regulate down to 60FPS and be maintained at that framerate almost 100% of the time.

Anyone have any clues as to why it would be doing this? Something in a recent GW patch/update maybe? It WANTS to go higher, but it can't. I don't see anything external to GW (driver software for graphics card, etc.) that can help me here.

Any useful suggestions/advice appreciated.
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Old Feb 05, 2009, 12:53 PM // 12:53   #2
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Is AA turned on?

Edit: Crap, meant V-Sync.
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Old Feb 05, 2009, 01:07 PM // 13:07   #3
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Is vertical sync turned on?
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Old Feb 05, 2009, 02:24 PM // 14:24   #4
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Nice setup, that PSU is for US net? (110Volts)

Anisotrophic Filtering to "application controlled" and set "antialisaing - mode" to aplication controlled. When they are try the other settings, i forgot what setting was the right one. *blush*
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Old Feb 05, 2009, 02:27 PM // 14:27   #5
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Quote:
Originally Posted by Valandilus Maximus View Post
Hey I've just recently upgraded my PC with the following:

M3A79-T Asus M/B
AMD 9950 Phenom Q/C CPU
4Gb OCZ RAM
Sapphire HD4870 PCI-e graphics card
1kW PSU (forgot name)

Anyway on my PC's old innards, it would get up to 80, 90, 100FPS in many areas and even around 200-260FPS in some places in EotN. Now I have a better setup of everything that's needed for better framerates, etc. (asides having a 2nd HD4870 sitting beside this one), the framerate seems to be self-regulating. I can go into any explorable area from a town/outpost, and vice-versa and the most I'll get is 75-80FPS which will quickly self-regulate down to 60FPS and be maintained at that framerate almost 100% of the time.

Anyone have any clues as to why it would be doing this? Something in a recent GW patch/update maybe? It WANTS to go higher, but it can't. I don't see anything external to GW (driver software for graphics card, etc.) that can help me here.

Any useful suggestions/advice appreciated.
If I understand correctly, you have a constant 60fps and want to have more? Vsync is doing that, simply turn it off in the game's video options. If it already is off, force it off on the graphic's drivers options.
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Old Feb 05, 2009, 03:28 PM // 15:28   #6
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I'll have to check the options in-game, I don't know if either are on currently. Xanatas that setup is for 220-240V (Australian).

Thanks for the very quick replies.

Ok I think it was the V/Sync. It was checked in the box, I unchecked it and the FPS in LA went from 60 to 96 after a brief wait. Anti-aliasing I left as the default option (off) - should this be on x2, x4 or left off?

(Chalk one up for snograt and kupp. Thx guys).

Last edited by Kattar; Feb 05, 2009 at 03:38 PM // 15:38.. Reason: Merged double post
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Old Feb 05, 2009, 03:52 PM // 15:52   #7
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You can turn it all the way to 4x for the best eye candy, with that rig Guild Wars should will run great with every option maxed. I have similiar PC and I run it with everything maxed and vsyinc on (vsyinc not only caps the maximum frame limit, but also syncs every frame for a smooth image and gameplay, at the cost of some performance). You shouldn't have any problem
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Old Feb 05, 2009, 04:00 PM // 16:00   #8
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V-sync on - everything looks nice and moves at a constant 60fps (usually).

V-sync off - everything moves unnecessarily quickly and tears and falls apart and stuff.

FPSers turn off v-sync. MMOers don't.
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Old Feb 05, 2009, 05:32 PM // 17:32   #9
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I see. Well I'll have to give it a fair bit of play in EotN (vaettir farming maybe) to see what it can handle, but I believe EotN is what burned out my old 7900 card cos the graphics were just a bit more than what my old PC setup could handle. However I'm convinced this unit can do much better and I want to see what it can do with the V/sync off.

Thanks again for the help and to Katsumi for fixing my little double-post screw up. :P
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Old Feb 05, 2009, 07:00 PM // 19:00   #10
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I think I have the same graphics card as you. Saphire 4870 512mb version Pretty good buy on newegg atm.

My fps is at 60 too it doesn't drop much except in kamadan and big open areas. I run at 1680x1050 resolution.

But ya this card should run gw with ease.
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Old Feb 06, 2009, 03:40 PM // 15:40   #11
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I had a similar problem, only that I wanted a constant 60fps, but got much higher rates, around 250, after upgrading my system. What did the trick for me was turning v-sync on and off a few times, then restarting the game. When I started the game again, fraps suddenly displayed a perfect 60 for me and still does. I have a q9650/280gtx [email protected] btw.
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Old Feb 06, 2009, 06:17 PM // 18:17   #12
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Tested out the V/Sync off option tonight and in some places, with max everything and 4x anti-aliasing I was getting ~370FPS. While moving I was still getting well over 100FPS. The delay between merging into areas seems a bit shorter now as well; I was usually one of the last to load and now it seems I'm not... is this also attributed to V/Sync switching?
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Old Feb 06, 2009, 07:53 PM // 19:53   #13
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Maybe I'm wrong but is Vsync based on the refresh rate? So if your refresh rate is 60 then you'll get a max of 60FPS... you can increase it for a little.
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Old Feb 06, 2009, 08:17 PM // 20:17   #14
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Quote:
Originally Posted by refer View Post
Maybe I'm wrong but is Vsync based on the refresh rate? So if your refresh rate is 60 then you'll get a max of 60FPS... you can increase it for a little.
I've noticed only negative effects (some blur) when I upped my refreshrate 3 years ago on a old lcd.
Never bothered to up refreshrates on LCD's again.
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Old Feb 06, 2009, 10:56 PM // 22:56   #15
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Vsync locks with the refresh rate of your monitor. My Vsync locks my FPS at 59, because my refresh rate is set to 59Hz (acceleration reasons with my freaky GPUs)

This allows the monitor to refresh once for each frame rendered, make motion appear more fluid. However, with advances in LCD technology, having your FPS be double your refresh doesn't create tearing or any distortion. It simply gives you an even more fluid gameplay experience. HOWEVER, anything above double the refresh on modern monitors will result in tearing.
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Old Feb 07, 2009, 02:37 AM // 02:37   #16
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i've never screen tearing on my monitor while playing GW, even with GW running at 200+ fps at times. however, i've seen it tear pretty badly while playing Heroes of Might and Magic V (coincidently, this game also runs at 9 fps if i turn the camera at a particular angle/direction, so meh).
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Old Feb 08, 2009, 05:09 AM // 05:09   #17
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A lot of GW PvPers turn off V-Sync because (they say) it increases the speed at which they can change the camera view. Not too sure it that is true, don't play enough PvP to matter.
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